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Hey HN! I built ChaosDrive to simulate what happens when you corrupt a running game console's hardware. For some reason it's always been interesting to me how these old consoles glitch when something goes wrong.

Load any Sega Genesis ROM and use keyboard shortcuts to manipulate VRAM, color palettes, sprite tables, FM audio registers, CPU memory, and more in real-time.

You get glitched graphics, cursed music, broken physics, and occasionally even reveals hidden sections of games and unused content. It can be interesting to see how some games show debug info when they crash, also.

Repo is here, and contributions are welcome if you can think of anything interesting we should add! https://github.com/richstokes/ChaosDrive