Hacker News
new
|
ask
|
show
|
jobs
Anatomy of a Texture
(agentlien.github.io)
96 points
by
Agentlien
19 hours ago
|
15 comments
I just uploaded a new article describing how a modern video game texture is stored in graphics memory, why it's done this way, and how it may differ between platforms.
It is called Anatomy of a Texture.
Loading...